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You'll still enjoy it if you liked the first. The game isn't revolutionary the way the first was, but it adds plenty of novel mechanics and is tight as hell. I'd say with the addition of the punch mechanic the game is a lot like the Rayman runners, which are also solid. It pains me people are dismissing it because the decision to move to an auto runner was very well thought out. But, it will still have the difficulty that previous players are.
#SUPER MEAT BOY FOREVER RELEASE DATE PC#
The sequel to the original masochistic platformer will launch next Wednesday (December 23), coinciding with a PC release on. Super Meat Boy Forever is an endless runner that utilizes new mechanics such as punching and sliding. Super Meat Boy Forever is making its console debut on Switch next week.
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However, the formula will be switched up a bit this time around. This makes what would be simple levels in the first meatboy far more cerebral.Īlso, you won't hurt your thumbs so much. This is long awaited news for Meat Boy fans, who haven’t seen a major release since 2010’s Super Meat Boy. It's brilliant.īasically, because you can't directly control movement, you have to figure out clever ways to use the environment to redirect meatboy. It's actually a much more complicated game than the first. Rather, the auto movement is used to add a new dimension to the puzzle platforming while further simplifying controls. I can't stress this enough: It isn't an auto runner in the usual sense. I agree with those of you saying that there was never much hype.īought it day 1. How do y'all feel? Has anyone played it? Thoughts?ĮDIT: I suppose I should have said, "what prevented the hype?". Itll be available digitally on December 23, Team Meat has announced. That said, basically no discussion or coverage surrounding its release is a bit strange to me. Super Meat Boy Forever has secured a final release date on Switch.
#SUPER MEAT BOY FOREVER RELEASE DATE FULL#
I'm not saying that there aren't some obvious reasons that people could be skeptical about the quality of the game - it began its life as a mobile-only endless runner (and remained an auto-runner for its full release), uses procedural generation (sort of), has been delayed a bunch and co-creator Ed McMillen is no longer involved in the project. Team Meat is bringing the game to PS4, PS5, Xbox One and. I haven't seen any discussion on this sub and the only media coverage I've seen is a mention on RPS, a review on The Young Folks, and as of this morning a review on Nintendo Life. A few months after Super Meat Boy Forever finally emerged on Epic Games Store and Nintendo Switch, its coming to PlayStation and Xbox. The game, thanks to its own merits and the details its development and release journey being chronicled in Indie Game: The Movie, wormed its way into a lot of hearts. It is now widely regarded as one of the greatest platformers of all time. It was an instant hit and helped put indie games on the map. The original Super Meat Boy was released 10 years ago in 2010.